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Free 3ds max vray scene download test8/26/2023 ![]() The faster the liquid is moving the denser the smoke will be. This emulates foam emission of tiny foam particles when the liquid is moving fast enough without having to simulate millions of foam particles. The Foam Volume is set to 100 which is a balanced value, in order for the foam to stack up in a thick layer on top of the liquid.Ī Voxel Shader is used to read the Speed channel of the liquid and render it as smoke. In the Foam settings a dummy box geometry, that is non-solid and non-renderable, is used as a Birth Volume in order for the foam particles to be born only near the bottom of the coffee cup. The Phoenix Simulator is using a Scene Scale of 10 and the Steps per frame are set to 15 in order to account for the fast movement of the liquid. The scene is built in real world scale and the coffee cup is around 7 cm tall. ![]() This way the liquid is emitted only by the parts of the emitter that are facing downwards. ![]() The Liquid Source for the coffee emission is using a Discharge modifier that modifies the Outgoing Velocity on the negative Normal Z. This scene demonstrates how to set up a coffee scene using Phoenix. The following samples illustrate the usage of different features in Chaos Phoenix. ![]()
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